Interactive brain breaks for the classroom
Put a game on the board. Kids move. The webcam follows.
▶ Start a brain breakZazti is 12 free movement games that see your students move: they flap to fly, run on the spot, freeze on red and catch math answers. No accounts, no downloads, and no student data.
How it works in class
- Open zazti.com on the classroom computer and put it on the projector or smartboard.
- Allow the camera when the browser asks. If your school manages its computers, IT may need to allow camera access for zazti.com.
- Pick a game. Two kids play at a time, about a meter from the camera, in a bright room. Everyone else copies the moves or cheers.
- Tap Skip on the name screen, so no student names go in.
- Rounds last 40 to 75 seconds. Want a longer break? Party Mode plays games back to back.
A game for every moment
| Too much energy | Pillow Fight, Forest Run, Flap-Flap Race |
| Time to settle | Bubble Splash, Freeze |
| Math time | Math Catch: addition, subtraction, multiplication |
| Pre-K and kindergarten | Balloon Keep, Santa Catch, Bubble Splash |
| Indoor recess and PE | Soccer Kick, Shape Wall, Slalom Ski |
Privacy, the short version
- No accounts, no emails, no student names.
- The camera image is read on the computer and thrown away. Nothing is uploaded, and the short highlight clip is deleted when the next round starts unless a grown-up shares it.
- No ads and no third-party analytics. Scores are saved under a random code on the computer, not under a name.
The full privacy policy is in plain English.
Questions
Do students need accounts?
No. Nobody signs up, and students can skip the name screen.
Is the camera recording?
Only a few seconds of each round, so a teacher can share a highlight if they choose. The clip stays on the computer, is never uploaded, and is deleted when the next round starts.
How many students can play at once?
Two at a time. The rest of the class copies the moves and swaps in.
How long is a brain break?
One round lasts 40 to 75 seconds. Party Mode keeps the games coming for as long as you want.
What do we need?
A computer with a webcam and a browser. A projector or smartboard helps the whole class see. Nothing to install.
Which ages does it work for?
3 and up. Pre-K and kindergarten do well with Balloon Keep and Santa Catch. Older classes can take on Shape Wall and Math Catch.
Is it free for schools?
Yes. Free, no ads.
Picking a game? Here is what each one is good for.
▶ Start a brain break